February 23 - Small TF2 Update

by Hey You on 23/02/10 at 9:22 pm

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include:

Engine

  • Fixed servers being inappropriately delisted from the master server

Team Fortress 2

  • Updated CTF_Doublecross
  • Improved clipping to prevent players from getting to unintended places
  • Updated CTF_2Fort
  • Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
  • Moved the Blue team Sniper wall down to match the Red team Sniper wall
  • Updated Russian localization strings
  • Fixed the Pyro not being able to deflect enemy flares
  • Fixed pipebombs not being removed if they explode in a func_nogrenades zone

Is there a possibility this plays into the TF2 100? Newspaper.  Well, that really depends on what counts as a patch. We’re well over 100 if we just go by every patch mentioned on TF2 filtered Steam News page but a few of those patches are generic “Orange Box” or “Source Engine” updates, a few are combined updates for TF2 and Do S.

A quick tally of the updates: (don’t quote us, there are a lot of updates and these numbers may be off a bit, even with some double-checking.)

  • 91 Team Fortress 2 updates
  • 7 Team Fortress 2/Day of Defeat: Source updates (3 of which didn’t have anything specific for TF2)
  • 2 Orange Box Updates (1 of which apparently didn’t affect TF2 at all, the other had nothing specifically for TF2)
  • 1 Source Engine Update (That had nothing specific for TF2)

So, we could be considered to be at 100, or only at 95.

A quick thanks to Undead Scottsman for the speculation and the tally.

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